Web Motion Specialist & Interactive Visual Designer

Crafting Motion & Interactive Web Experiences.

Bridging cinematic video production, motion graphics, and interactive web animation.

Sandbox

Motion & Interactive Sandbox

A working set of the tools and techniques behind every project — built for real-time interactivity, not just showreels.

01

Dynamic Framer Components

Modular, prop-driven components built in Framer that adapt their motion language to content — no two states move the same way.

02

Interactive Rive Vectors

State-machine-driven vector characters and UI elements that respond to cursor, scroll, and touch in real time.

03

Scroll-Driven Web Animations

Timeline-linked reveals, pinning, and parallax built with performance-first techniques for buttery scroll narratives.

About

About & Background

My path into motion design started behind a camera, not a keyboard. Years directing short-form film taught me how a scene breathes — pacing, tension, release — and that lens now shapes every interface transition I build.

A background in cultural anthropology keeps the work grounded: before animating anything, I ask who it's for and what story the motion is actually telling. Technique without intent is just noise.

Today that combination — film, anthropology, and modern web technologies — lives in interactive sites, Rive-driven interfaces, and scroll-native storytelling for brands who want their web presence to move like a film, not a slideshow.

Film DirectingCultural AnthropologyMotion DesignWeb Development